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Book Title: A Guide to the Star Wars Universe|
The author of the book: Bill Slavicsek
Edition: Del Rey
Date of issue: September 28th 1998
The size of the: 891 KB
City - Country: No data
Loaded: 1739 times
Reader ratings: 6.1
ISBN 13: 9780345386250
Format files: PDF
Read full description of the books:
How did Exar Kun nearly destroy Luke Skywalker's Jedi academy? When did Han Solo first meet Chewbacca and Lando Calrissian? Where was Mara Jade when the Emperor died? What are the secrets of the terrible super weapons -- the Death Stars, the Sun Crusher, and the World Devastators? What are the Qom Qae? How powerful is the Black Sun criminal organization?
Looking for facts about the characters, starships, weaponry, droids, alien species, and historic battles in the most amazing adventure of them all? From airspeeders to N-1 starfighters, Coruscant to Tatooine, Nom Anor to Leia Organa--you'll find the whole universe of Star Wars covered here:
¸ The original Star Wars trilogy movies
¸ The novels--from Star Wars to Vector Prime
¸ The animated TV series Droids and Ewoks
¸ National Public Radio dramatizations
¸ Young Adult novels
¸ The Star Wars comic-books
¸ Role-playing books
¸ Video games and CD-ROMs
. . . plus sourcebooks, storybooks, sketchbooks, portfolios, and more!
Featuring new material on Star Wars: Episode I The Phantom Menace . . . the latest Star Wars series: The New Jedi Order . . . and the entire thrilling saga!
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Read information about the authorBill Slavicsek's gaming life was forever changed when he discovered Dungeons & Dragons in 1976. He became a gaming professional in 1986 when he was hired by West End Games as an editor. He quickly added developer, designer, and creative manager to his resume, and his work helped shape the Paranoia, Ghostbusters, Star Wars, and Torg roleplaying games. He even found some time during that period to do freelance work for D&D 1st Edition. In 1993, Bill joined the staff of TSR, Inc. as a designer/editor. He worked on a bunch of 2nd Edition material, including products for Core D&D, Dark Sun, Ravenloft, and Planescape. In 1997, he was part of the TSR crowd that moved to Seattle to join Wizards of the Coast, and in that year he was promoted to R&D Director for D&D. In that position, Bill oversaw the creation of both the 3rd Edition and 4th Edition of the D&D Roleplaying Game. He was one of the driving forces behind the D&D Insider project, and he continues to oversee and lead the creative strategy and effort for Dungeons & Dragons.
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